Make the Internet of Things More Human-Friendly

Harvard Business Review:

Reading this for work.

Originally posted on HBR Blog Network - Harvard Business Review:

In early research, McKinsey emphasized that the distinctive character of the Internet of Things — which is predicted to be a $7.1 trillion market by 2020 — lay in its ability to operate with little or no “human intervention.” The initial vision involved embedding sensors and actuators in physical objects like UPS packages and factory machinery to sense the environment, transmit “huge volumes of data,” and facilitate new kinds of automation.

But I’d argue that notion is shifting, and that people will be a more deeply intrinsic part of the IoT. And as the Internet of Things (IoT) expands to include people, companies that create value will need to understand user experience, psychological, and even some philosophical concepts much more deeply than they do now. They must learn how people really interact with things and why those things matter.

To make the IoT more human-friendly, the ”things” involved need to do…

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Think different about local news

Peter Nõu:

Some interesting trials along these lines in Sweden, Stockholm

Originally posted on Om Malik:

”Mobile changes everything” is now a cliche that is old and tired as I am after a redeye. But that doesn’t make it less true. Mobile is asking as to rethink our assumptions about how we live, work, shop, entertain and inform ourselves. The pocketable computers with invisible connections to “the network” has made it possible for a four-year-old Uber to upend the century-old taxicab business. Today, Amazon’s apps are threating Macy’s. We are using our iPhones as blood pressure machines. And we are just getting started.

Perhaps that is why it is time to rethink what it means to be a local media entity. So far, Local News has been nothing but a chimera, a graveyard of reputations and incinerator of hundreds of millions of dollars. Why did the world need Patch? Well, because we wanted to re-create old local papers on the web, but with fewer overheads and…

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Laws of Systemantics by John Gall

Originally posted on Ahmed's Dev-Shop:

  1. The Primal Scenario or Basic Datum of Experience: Systems in general work poorly or not at all. (Complicated systems seldom exceed five percent efficiency.)
  2. The Fundamental Theorem: New systems generate new problems.
  3. The Law of Conservation of Anergy{sic}: The total amount of anergy in the universe is constant. (”Anergy” := ‘human energy’)
  4. Laws of Growth: Systems tend to grow, and as they grow, they encroach.
  5. The Generalized Uncertainty Principle: Systems display antics. (Complicated systems produce unexpected outcomes. The total behavior of large systems cannot be predicted.)
  6. Le Chatelier’s Principle: Complex systems tend to oppose their own proper function. As systems grow in complexity, they tend to oppose their stated function.
  7. Functionary’s Falsity: People in systems do not do what the system says they are doing.
  8. The Operational Fallacy: The system itself does not do what it says it is doing.
  9. The Fundamental Law of Administrative Workings (F.L.A.W): Things…

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Dear parents, you are being lied to.

Peter Nõu:

Thank you for being convincing, thourough, fact based, persuasive and timely!

Originally posted on Violent metaphors:

Standard of care.

In light of recent outbreaks of measles and other vaccine preventable illnesses, and the refusal of anti-vaccination advocates to acknowledge the problem, I thought it was past time for this post.

Dear parents,

You are being lied to. The people who claim to be acting in the best interests of your children are putting their health and even lives at risk.

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